A downloadable Unreal Engine Plugin

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Product Details:

After getting tired of needing to remake these for pretty much every Unreal project I work on, here's an open source downloadable that provides an out-of-the-box solution for developers to create and manage AudioSplines in Unreal Engine. 

AudioSplines enable precise and dynamic audio spatialization by positioning and moving audio sources along predefined spline/bezier paths. This enhances the realism and immersion of the game environment as we can have the Audio Component position itself to the nearest player position, while staying within our own defined constraints (say a race track, river, or cliff edge).

The spline itself is implemented in C++, but I've provided a Blueprint that inherits the C++ class for easier customizability as required.

For more information, visit the repository here: https://github.com/JDSherbert/Unreal-Engine-Audio-Spline-Plugin

Let me know what you're up to by tweeting me @JDSherbert_



Technical Information

TypeC++/Blueprint
Package Size 43KB
Supported VersionsUnreal Engine 5.2
Unreal Engine 5.3




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Attributions

The code is open source and is available here: 


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Updated 16 days ago
Published 18 days ago
StatusReleased
CategoryTool
AuthorJDSherbert
TagsAudio, Open Source, plugin, sourcecode, Unreal Engine

Download

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Click download now to get access to the following files:

Unreal Engine AudioSpline Plugin.zip 102 kB

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